About me
Jan-Christopher Soovik
I’m a sound designer with over five years of professional experience, working across more than 50 shipped game titles within Games Global studios.
My work focuses on sound effects, UI audio, game and marketing music, and voiceovers — delivering clean, polished, and implementation-ready audio with a reliable and efficient workflow. Alongside my sound design work, I’m a long-time bassist and music producer with Frankie Animal, bringing strong musical intuition and creative versatility into every project.
what I can do for you
As a sound designer, I shape sound and music to support gameplay, identity, and emotional tone across interactive projects.
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Discover My Journey in sound Design
From curious creator to full-time sound designer, my path has been shaped by a passion for crafting purposeful audio—blending musical intuition, technical structure, and consistency into every project.
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
My Tech Stack
I work with intention. Logic Pro and Ableton Live for music and sound design. Godot for interactive context. ElevenLabs for voiceover workflows. Every tool supports clarity, speed, and consistency.

Logic Pro
My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Logic Pro
My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Ableton Live
Where I switch perspectives, explore ideas, and approach creativity from a different angle.

Ableton Live
Where I switch perspectives, explore ideas, and approach creativity from a different angle.

Godot
Where sound meets interaction—testing, timing, and behavior in a real gameplay context.

Godot
Where sound meets interaction—testing, timing, and behavior in a real gameplay context.

ElevenLabs
For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.

ElevenLabs
For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.












Hi
Hi
Hi
Let's work together
Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.
About me
Jan-Christopher Soovik
I’m a sound designer with over five years of professional experience, working across more than 50 shipped game titles within Games Global studios.
My work focuses on sound effects, UI audio, game and marketing music, and voiceovers — delivering clean, polished, and implementation-ready audio with a reliable and efficient workflow. Alongside my sound design work, I’m a long-time bassist and music producer with Frankie Animal, bringing strong musical intuition and creative versatility into every project.
what I can do for you
As a sound designer, I shape sound and music to support gameplay, identity, and emotional tone across interactive projects.
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Discover My Journey in sound Design
From curious creator to full-time sound designer, my path has been shaped by a passion for crafting purposeful audio—blending musical intuition, technical structure, and consistency into every project.
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
My Tech Stack
I work with intention. Logic Pro and Ableton Live for music and sound design. Godot for interactive context. ElevenLabs for voiceover workflows. Every tool supports clarity, speed, and consistency.

Logic Pro
My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Logic Pro
My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Ableton Live
Where I switch perspectives, explore ideas, and approach creativity from a different angle.

Ableton Live
Where I switch perspectives, explore ideas, and approach creativity from a different angle.

Godot
Where sound meets interaction—testing, timing, and behavior in a real gameplay context.

Godot
Where sound meets interaction—testing, timing, and behavior in a real gameplay context.

ElevenLabs
For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.

ElevenLabs
For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.












Hi
Hi
Hi
Let's work together
Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.
About me
Jan-Christopher Soovik
I’m a sound designer with over five years of professional experience, working across more than 50 shipped game titles within Games Global studios.
My work focuses on sound effects, UI audio, game and marketing music, and voiceovers — delivering clean, polished, and implementation-ready audio with a reliable and efficient workflow. Alongside my sound design work, I’m a long-time bassist and music producer with Frankie Animal, bringing strong musical intuition and creative versatility into every project.
what I can do for you
As a sound designer, I shape sound and music to support gameplay, identity, and emotional tone across interactive projects.
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Sound Design
UI, gameplay, and system sound effects
Interactive and adaptive audio design
Audio polishing, mixing, and asset delivery
Voiceover editing, processing, and integration
Music Production
Original composition and songwriting
Music production and arrangement
Mood, rhythm, and sonic direction
Mixing and platform-ready delivery
Discover My Journey in sound Design
From curious creator to full-time sound designer, my path has been shaped by a passion for crafting purposeful audio—blending musical intuition, technical structure, and consistency into every project.
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
All For One Studios
2023 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Sound Designer
Real Dealer Studios
2020 - 2025
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
Product Design (MA)
Estonian Academy of Arts
2016 - 2018
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
PRODUCT ENGINEERING (BA)
Taltech
2013 - 2016
My Tech Stack
I work with intention. Logic Pro and Ableton Live for music and sound design. Godot for interactive context. ElevenLabs for voiceover workflows. Every tool supports clarity, speed, and consistency.

Logic Pro
My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Logic Pro
My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Ableton Live
Where I switch perspectives, explore ideas, and approach creativity from a different angle.

Ableton Live
Where I switch perspectives, explore ideas, and approach creativity from a different angle.

Godot
Where sound meets interaction—testing, timing, and behavior in a real gameplay context.

Godot
Where sound meets interaction—testing, timing, and behavior in a real gameplay context.

ElevenLabs
For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.

ElevenLabs
For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.












Hi
Hi
Hi
Let's work together
Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.