About me

Jan-Christopher Soovik

I’m a sound designer with over five years of professional experience, working across more than 50 shipped game titles within Games Global studios.

My work focuses on sound effects, UI audio, game and marketing music, and voiceovers — delivering clean, polished, and implementation-ready audio with a reliable and efficient workflow. Alongside my sound design work, I’m a long-time bassist and music producer with Frankie Animal, bringing strong musical intuition and creative versatility into every project.

what I can do for you

As a sound designer, I create sound and music to support gameplay, identity, and emotional tone across interactive projects.

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Discover My Journey in sound Design

From curious creator to full-time sound designer, my path has been shaped by a passion for crafting purposeful audio—blending musical intuition, technical structure, and consistency into every project.

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

My Tech Stack

I work with intention. Logic Pro and Ableton Live for music and sound design. Godot for interactive context. ElevenLabs for voiceover workflows. Every tool supports clarity, speed, and consistency.

Tech Logo

Logic Pro

My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Tech Logo

Unreal Engine

Where sound meets gameplay—exploring spatial audio and real-time implementation. Currently deepening my workflow.

Tech Logo

Wwise

Where audio becomes interactive—building dynamic systems with states and RTPCs while expanding hands-on experience.

Tech Logo

ElevenLabs

For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.

Portrait of portfolio creator

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.

About me

Jan-Christopher Soovik

I’m a sound designer with over five years of professional experience, working across more than 50 shipped game titles within Games Global studios.

My work focuses on sound effects, UI audio, game and marketing music, and voiceovers — delivering clean, polished, and implementation-ready audio with a reliable and efficient workflow. Alongside my sound design work, I’m a long-time bassist and music producer with Frankie Animal, bringing strong musical intuition and creative versatility into every project.

what I can do for you

As a sound designer, I create sound and music to support gameplay, identity, and emotional tone across interactive projects.

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Discover My Journey in sound Design

From curious creator to full-time sound designer, my path has been shaped by a passion for crafting purposeful audio—blending musical intuition, technical structure, and consistency into every project.

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

My Tech Stack

I work with intention. Logic Pro and Ableton Live for music and sound design. Godot for interactive context. ElevenLabs for voiceover workflows. Every tool supports clarity, speed, and consistency.

Tech Logo

Logic Pro

My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Tech Logo

Unreal Engine

Where sound meets gameplay—exploring spatial audio and real-time implementation. Currently deepening my workflow.

Tech Logo

Wwise

Where audio becomes interactive—building dynamic systems with states and RTPCs while expanding hands-on experience.

Tech Logo

ElevenLabs

For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.

Portrait of portfolio creator

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.

About me

Jan-Christopher Soovik

I’m a sound designer with over five years of professional experience, working across more than 50 shipped game titles within Games Global studios.

My work focuses on sound effects, UI audio, game and marketing music, and voiceovers — delivering clean, polished, and implementation-ready audio with a reliable and efficient workflow. Alongside my sound design work, I’m a long-time bassist and music producer with Frankie Animal, bringing strong musical intuition and creative versatility into every project.

what I can do for you

As a sound designer, I create sound and music to support gameplay, identity, and emotional tone across interactive projects.

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Sound Design

UI, gameplay, and system sound effects

Interactive and adaptive audio design

Audio polishing, mixing, and asset delivery

Voiceover editing, processing, and integration

GAME & INTERACTIVE MUSIC

Original composition for games and interactive media

Music production and arrangement

Mood, rhythm, and sonic direction

Mixing and platform-ready delivery

Discover My Journey in sound Design

From curious creator to full-time sound designer, my path has been shaped by a passion for crafting purposeful audio—blending musical intuition, technical structure, and consistency into every project.

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

All For One Studios

2023 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Sound Designer

Real Dealer Studios

2020 - 2025

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

Product Design (MA)

Estonian Academy of Arts

2016 - 2018

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

PRODUCT ENGINEERING (BA)

Taltech

2013 - 2016

My Tech Stack

I work with intention. Logic Pro and Ableton Live for music and sound design. Godot for interactive context. ElevenLabs for voiceover workflows. Every tool supports clarity, speed, and consistency.

Tech Logo

Logic Pro

My main creative environment for composing, producing, and shaping sound—fast, flexible, and built for musical detail.

Tech Logo

Unreal Engine

Where sound meets gameplay—exploring spatial audio and real-time implementation. Currently deepening my workflow.

Tech Logo

Wwise

Where audio becomes interactive—building dynamic systems with states and RTPCs while expanding hands-on experience.

Tech Logo

ElevenLabs

For creating, shaping, and iterating voiceovers quickly—supporting modern, flexible VO workflows.

Portrait of portfolio creator

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.